#ifndef Ship_h
#define Ship_h
#include "Shape.h"

namespace Sea_Battle
{
	class Ship : public Shape
	{
	public:
		Ship() : Shape()
		{
		}
		Ship (float xCenter, float yCenter, float zCenter,
				float xSize, float ySize, float zSize,
				float *diffColor, float *ambiColor, float *specColor)
			: Shape(xCenter, yCenter, zCenter, 
					xSize, ySize, zSize, 
					specColor, diffColor, ambiColor) { }
		virtual void draw();
	};
}
#endif
